Them "respawning", meaning randomly coming from other areas of the ship, not only maintains the tension of the situation, because you never know if they are back or not, and if they are where they are, because they wander through the ship, makes a big part of the tension of the game. 2-3 swings with your spanner sees them dead on the ground.Īfter the first hour you should have a gun and while ammo is sparse and i'd encourage you only to use it when needed, or combined with a good Hacking Skill level (most important skill in my opinion), you most likely will be able to dispatch them in a shooter manner. Wait for their swing animation (backpedal as they do) and then go in for the kill. Its not really that harsh and you can dispatch the basic enemies rather easily if you keep moving. Originally posted by thatswhatshesaid:I 'd love to be able to play this classic milestone in gaming history, but if the game insists on being that harsh, then I'll have to give it a miss.
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